Now that Mausoleum of the First has been open for many weeks and bosses are falling victim to guilds by the dozen, you'd think the balancing would be in order by now. In the eyes of most players, that seems to be the case. Blizzard, however, sees it a little differently and continues to throw around one nerf after another. Just recently we had probably the most violent nerfs of a boss ever

.

And there is simply no end in sight. Also for the upcoming ID change on Wednesday morning (April 4, 2022) we have to be prepared for a whole series of nerfs. Not only will abilities be weakened, but in some cases entire mechanics will be removed - and by no means only in the LFR. Abilities are weakened by up to 30 percent, so that they can actually be ignored, and timings are extended so that everyone can comfortably dodge them.

Especially the middle bosses are the target of the nerfs this time - from Lihuvim to Halondrus. But even the dungeon master himself gets some heavy nerfs in normal mode.

Read also these interesting stories 6

WoW: Zoom out further than normal? New console command makes it possible!

A newly discovered console command allows you to zoom out further with the camera in WoW - by increasing the Field of View! 0

WoW: Final raid of the season of the championship lands soon on the PTR

We'll soon find out what changes Blizzard is planning for the final raid of WoW: Season of Mastery.

WoW (buy now ): Hotfixes from 03.05.2022

  • Dungeons and raids
    • Mausoleum of the First
      • Attentive Guardian
        • Fixed an issue where dying with the Unstable Core could cause it to become non-interactive.
      • Lihuvim
        • Lihuvim's corpse can no longer get stuck in the air when killed while casting Realm Realignment.
        • [With Realm Restarts] The detonation radius of Acquisition Automa has been reduced to 20 meters (previously 40) on Normal and Heroic difficulty.
        • [Detonation cast time has been increased to 2.5 seconds on Normal and Heroic difficulty (previously 2 seconds).
      • Constructor Xy'mox
        • [With Realm Restarts] The health of Cartel Xy's spellcasters has been reduced by 20%.
        • [With Realm Restarts] The periodic damage of Debilitating Ray has been reduced by 20%.
        • Prototype Pantheon
        • [With realm reboots] Animastorm (Editor's note: or Wild Stampede - the original refers to Wildstorm. This ability does not exist on this boss.) has been removed from the normal and raid finder difficulties.
        • [With realm reboots] Sinful Projections has been removed from Heroic difficulty.
        • [With Realm Restarts] Necrotic Ritualist health has been reduced by 30% on Normal difficulty and 15% on Heroic difficulty.
        • [With Realm Restarts] Withering Seed health has been reduced by 30% on Normal and LFR difficulty, 20% on Heroic difficulty, and 10% on Mythic difficulty. Also fixed a bug that caused Invigorating Bloom to trigger at 90% health instead of 100% as stated in the spell description.
        • [With Realm Restarts] Fixed a scaling issue that caused Withering Seeds to increase health too steeply at larger raid sizes.
      • Halondrus the Reclaimer
        • Fixed an issue that caused the damage from Lance and Light Shard Beam to ignore some damage reduction effects.
        • Fixed an issue that caused Unsteady Charges to break if the player carrying the Unsteady Charge disconnected.
        • [With Realm Restarts] Light Shard damage has been reduced by 30% on Raid Finder, Normal, and Heroic difficulty levels.
        • [With Realm Restarts] The periodic damage effect of Reclamation scales slower on Heroic difficulty.
      • Skolex, the Insatiable Predator
        • [With Realm Restarts] The bullet flight time for "Blood Feast" has been increased to 2.5s on Heroic difficulty (previously 2s).
      • Dausegne, the Fallen Oracle
        • [With Realm Restarts] The duration of the debuff Disintegration Wreath has been reduced to 5s on Heroic difficulty (previously 6s).
      • Rygelon
        • [With Realm Restarts] The duration of Field of Collapsing Quasar has been increased to 10 seconds on Normal and Heroic difficulty.
        • [With Realm Restarts] Rygelon's health has been reduced by 5% on Heroic difficulty.
      • The Dungeon Master
        • [With Realm Restarts] All trapdoors now close in Stage 3 on Normal difficulty.
        • [With Realm Restarts] Decimator knockback has been reduced on Normal and Raid Seeker difficulty.
        • [With Realm Restarts] Suffering knockback has been reduced on Normal difficulty.
        • [With Realm Restarts] Decreased growth of Desecrate on Normal difficulty.
    • Tazavesh, The Veiled Market
      • Fixed an issue that caused bazaar weapons to sometimes ignore a player carrying market goods.
        • P.O.S.T. Master.
          • Fixed an issue where the P.O.S.T. Master was missing a boss frame.
    • Mythic+
      • Scrambled Affix
        • Fixed an issue where two sets of Encrypted Relics could spawn with Amarth the Harvester after the boss reset in The Necrotic Aisle.
        • Fixed a bug that sometimes prevented Encrypted Relics from spawning with the Dueling Warlords in front of Xav the Undefeated in the Theater of Pain.
  • Player vs. player
    • Items
      • [With Realm Restarts] Gladiator's Resounding Determination now increases the duration of control effects by 25% (previously 20%).
      • [With Realm Restarts] Gladiator's Resounding Determination now lasts for 12 seconds (previously 15 seconds).
      • [With Realm Restarts] Gladiator's Resounding Determination no longer increases the duration of root effects.
      • [With Realm Restarts] Gladiator's Resounding Determination no longer makes the target immune to root effects.
to the home page Jump to comments (0) Philipp Sattler